My problem is some of the taunts I witnessed. While this might seem lazy, it’s also an arcade brawler with a very large roster, so I can give it somewhat of a pass. The reason I mention this is that everyone in a given fighting style has identical moves with the exception of a few signature moves. So you have High Flyers, Technicians, Brawlers, etc. Are you overwhelmed yet with the work (or money) that’s involved in making this game fully playable?Įach wrestler is not only defined by a class category to purchase, but also with a fighting style. Want to play as Bray Wyatt but not his Fiend persona? That’s gonna cost you! Costume costs are also based on character classes, so the higher the tier, the more Bucks or Golden Bucks it will cost to unlock their other attires. Once someone is unlocked you get that character but not their other costumes. So if you want someone like Cesaro, it will ONLY cost you 3,000 Bucks or 75 Golden Bucks. Brock is under the Legendary classification so he cost more than the other superstars in lesser categories. It’s also worth mentioning that each wrestler is broken down into a different category Legendary, Rare, Common, etc.
#Wwe 2k battlegrounds reviews full#
Now there are daily challenges that jump up that Bucks a bit if you complete them daily, but it will still take plenty of grinding to unlock the full roster without investing more actual money into the game. So if you want someone like Brock, it can take quite a while. In a regular match, I was getting between 200-400 Bucks on average. The Golden Bucks is only obtainable by spending real money to purchase in game money (you see, everybody’s got a price for the Million Dollar Man). The Bucks can be obtained by playing the game, doing matches, challenges, and campaign. Microtransaction-mania is running wild brother! So let’s use Brock Lesnar as an example you see Brock is locked and you can unlock him with 12,000 Bucks or 300 Golden Bucks. Wrestlers, create a wrestler parts, ring parts, even additional create a wrestler spots all have to be purchased. There are two forms of currency used to purchase items in game. Nearly all of the initial roster is locked behind some form of currency (except for some that are unlocked through the campaign, which I will detail later). But don’t worry you can unlock many wrestlers… if you’re willing to pay the price. Why play as either of them when you can play as the Big Show or Stephanie McMahon (who hasn’t wrestled in at least five years). Want to play as the Woman’s Raw World Champion, Asoka? Sorry she’s locked as well. Want to play as the WWE Raw World Heavyweight Champion, Drew McIntyre? Sorry he’s locked. There are approximately 12 male and 12 female selectable wrestlers right off the bat, with some strange choices as to whose unlocked immediately. Unfortunately, upon booting up the game you’ll notice you’re extremely limited as far as selectable characters. Then seeing all the planned DLC wrestlers, really raised my expectations of having a gigantic roster to play quick, easy to play action with some buddies. Seeing the likes of Yokozuna, Mankind, Jake the Snake, and most of the current WWE superstars had me pretty excited. Lets start with the game’s roster, which prelaunch showed a ton of included wrestlers (70!) with even more planned as DLC. Also as the resident Raslin fan I can be a bit harsh with these releases ( see my WWE 2K20 review). I need to preface this review with saying that this release is somewhat of a budget title (remember that “somewhat” for later), coming in at $39.99. WWE 2K Battlegrounds is an arcade wrestling game, with wild moves and over the top caricatures of WWE Superstars and we haven’t seen anything like it since WWE All Stars. After the critically panned (including yours truly) WWE 2K20, 2K decided to take a break from the simulation WWE franchise and finally give us something different.
In a very untraditional year we are being introduced to a very untraditional WWE game.